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Data analytics applications in gaming and entertainment

  • 其他作者:
  • 其他題名:
    • Data analytics applications.
  • 出版: Boca Raton : CRC Press
  • 叢書名: Data analytics applications
  • 主題: Video games industry--Management. , Computer games industry--Management. , Data mining.
  • ISBN: 9781138104433 (hbk.): US$139.05 、 1138104434 (hbk.)
  • 資料類型: 圖書
  • 內容註: Includes bibliographical references and index. A brief introduction to data mining and analytics in games / Gunter Wallner -- Evaluating gamer achievements to understand player behavior / Thomas Apperley, Enrico Gandolfi -- Building matchmaking systems / Alex Zook -- A data science approach to exploring hero roles in multiplayer online battle arena games / Choong-Soo Lee, Ivan Ramler -- Predicting customer lifetime value in free-to-play games / Paolo Burelli -- Advanced data science models for player behavioral prediction / Africa Perianez, Anna Guitart, Pei Pei Chen, Ana Fernandez del Rio -- Integrating social and textual analytics into game analytics / Lareina Milambiling, Michael Katchabaw, Damir Slogar -- Social network analysis applied to game communities to identify key social players / Alessandro Canossa, Casper Harteveld -- Methodological and epistemological reflections on the use of game analytics towards understanding the social relationships of a video game community / Maude Bonenfant, Patrick Deslauriers, Issam Heddad -- An analyst's guide to communication / Natalie Selin -- A taxonomy of visualizations for gameplay data / Simone Kriglstein -- Co-design of an interactive analytics system for multiplayer online battle arena game occurrences / Quan Li, Ziming Wu, Huamin Qu, Xiaojuan Ma.
  • 摘要註: "...seeks to provide a cross section of current data analytics applications in game production. It is intended as a companion for practitioners, academic researchers, and students seeking knowledge on the latest practices in game data mining..."--back cover.
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  • 系統號: 005476621 | 機讀編目格式
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